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About

A brilliant cut spun on eight segments: pointed culet, pavilion, a girdle 0.023 m deep, a sloped crown and a flat table. Eight gold claws grip the girdle between the facets. The whole cut is flat shaded, so the eight pavilion facets and eight crown facets each take their own normal. Bounding size 0.31 by 0.26 by 0.31 m; metres, +Y up, +Z forward. Origin: free, at the centre of the stone, on its spin axis, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.129 m below it and 0.129 m above it. Clips: bob (2.2 s), spin (1.8 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.

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Use the “Spinning gem, red (Pickups and Collectibles)” asset in my project.

Model: https://cdn.3dassets.dev/assets/11203/v1/model.glb
Asset page: https://3dassets.dev/assets/pickups-and-collectibles-gem-spinning-ruby-997e3bad
Description: Eight-sided brilliant-cut red gem, 0.31 m across the girdle, held in a gold collet of eight claws. Flat shaded so every facet catches the light separately.

- Dimensions (X × Y × Z): 0.31 × 0.258 × 0.31 metres
- Triangles: 176
- Animations: bob, spin
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11203/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Spinning gem, red (Pickups and Collectibles)

Eight-sided brilliant-cut red gem, 0.31 m across the girdle, held in a gold collet of eight claws. Flat shaded so every facet catches the light separately.

Download asset · 11.0 KB

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