3DAssets.dev
Loading model…

About

A roped team crossing a crevasse on a lashed double ladder over nine glacier modules, protected by a picket anchor and a fixed line, between serac towers and a marked wand line.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Icefall crossing (Mountaineering and Summit Expedition)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18834/v1/model.glb
Asset page: https://3dassets.dev/assets/mountaineering-and-summit-expedition-icefall-crossing-79505938
Description: A roped team crossing a crevasse on a lashed double ladder over nine glacier modules, protected by a picket anchor and a fixed line, between serac towers and a marked wand line.

- Dimensions (X × Y × Z): 9.842 × 4.769 × 14.318 metres
- Triangles: 34.6k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18834/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Icefall crossing (Mountaineering and Summit Expedition)

A roped team crossing a crevasse on a lashed double ladder over nine glacier modules, protected by a picket anchor and a fixed line, between serac towers and a marked wand line.

Download asset · 1.2 MB

More in Environments & Scenes

Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 20 ↓
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 20 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 19 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 18 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 17 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 16 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 16 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 13 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 10 ↓
Floodward Reedworks and Record Court (Bellroot Fen Floodward Marches)

Floodward Reedworks and Record Court (Bellroot Fen Floodward Marches)

A usable levee-top craft court beside the opaque gatehouse. Connected 4 m rootbank crests support the complete roofed market, craft workstations and enclosed counting room; open circulation leads to the supported gatehouse stair. Four working rigid mechanisms are supplied on...

@3dassets347k tris · 7 ↓
Oath Landing and Mire Sanctuary (Bellroot Fen Floodward Marches)Animated

Oath Landing and Mire Sanctuary (Bellroot Fen Floodward Marches)

Raised civic landing and sanctuary flank a connected watercourse. Shaped peat margins, a sheltered spawning pool and mineral spring meet the built rootbanks. Complete furnished oath hall, sanctuary and survey office have reachable hinged doorways; the archive room remains...

@3dassets281k tris · 5 ↓
Reedworkers and Refuge Channel (Bellroot Fen Floodward Marches)

Reedworkers and Refuge Channel (Bellroot Fen Floodward Marches)

An inhabited reedworking bank connects a barrel-roofed longhouse and communal refuge. Across the channel, a pile dwelling and bridge watch lodge sit on the water edge. Excavated habitat margins and a woven weir define routes through the settlement rather than a prop lineup.

@3dassets335k tris · 4 ↓

Similar assets

Roped glacier team member (Mountaineering and Summit Expedition)

Roped glacier team member (Mountaineering and Summit Expedition)

Glacier traveller walking on a taut rope, coils over the shoulder, axe in the uphill hand.

@3dassets5.1k tris
Lashed double ladder (Mountaineering and Summit Expedition)

Lashed double ladder (Mountaineering and Summit Expedition)

Two ladder sections overlapped and lashed into one 6.8 m span, with hand lines on stakes either side.

@3dassets2.5k tris
Crevasse module (Mountaineering and Summit Expedition)

Crevasse module (Mountaineering and Summit Expedition)

Four-metre glacier section split by a steep-walled crevasse with a blue ice throat and a snow bridge remnant.

@3dassets5.1k tris
Glacier snout and crevasse (Snow, Ice and Mountain Nature)

Glacier snout and crevasse (Snow, Ice and Mountain Nature)

Opposing glacier half-blocks meet by their gap ports while leaving a clear one-metre crevasse.

@3dassets3.3k tris
Rope Ladder (Undercity Sewers and Thieves Den)

Rope Ladder (Undercity Sewers and Thieves Den)

Seven timber rungs lashed between continuous rope sides.

@3dassets1.4k tris
Lashed rope guard rail (Ocean Raft Settlement)

Lashed rope guard rail (Ocean Raft Settlement)

Lashed rope guard rail for an expandable ocean survival home.

@3dassets816 tris
Crevasse ladder (Mountaineering and Summit Expedition)

Crevasse ladder (Mountaineering and Summit Expedition)

Single 4.2 m aluminium ladder with channel rails and round rungs, whipped at both ends with anchor cord.

@3dassets1.3k tris
Right angle crossing diamond (Steam Era Railway and Rolling Stock)

Right angle crossing diamond (Steam Era Railway and Rolling Stock)

A flat crossing where two 4 m tracks cross at right angles, with four crossing noses.

@3dassets496 tris
Greybox ladder safety cage segment (Modular Greybox Architecture Kit)

Greybox ladder safety cage segment (Modular Greybox Architecture Kit)

A 1.5 m ladder safety cage segment: three C hoops carried on four vertical straps, sized to wrap the fixed ladder module.

@3dassets1.1k tris
Fire door module (Hotel and Resort Operations)Animated

Fire door module (Hotel and Resort Operations)

A 1.2 m corridor module with a double fire door: two named pivoted leaves with glazed vision panels, protection plates, push bars, hold-open magnets on the reveals and a head-mounted closer bar under a signage panel.

@3dassets1.6k tris
Wooden Ladder (Wipe Day Survival Island)

Wooden Ladder (Wipe Day Survival Island)

Free 3D low poly wooden ladder for survival bases and scaffolds: a 3 m ladder of two stiles at 0.56 m centres with nine round rungs and two steel top hooks.

@3dassets264 tris
Orbital Field Station: Protected cable crossing

Orbital Field Station: Protected cable crossing

Two-metre low conduit bridge with three enclosed cable channels and visible end fittings.

@3dassets144 tris