
About
Crescent-staff mage with angular hood, ornamented armor, bound spellbook and floor-length trimmed cloak. Static pose. Dimensions 1.95 × 2.84 × 0.87 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crescent Seer: control mage (Moonsteel Convergence: MOBA collection)” asset in my project. Model: https://cdn.3dassets.dev/assets/2194/v1/model.glb Asset page: https://3dassets.dev/assets/moonsteel-convergence-crescent-seer-9c96d2c8 Description: Crescent-staff mage with angular hood, ornamented armor, bound spellbook and floor-length trimmed cloak. Static pose. - Dimensions (X × Y × Z): 1.952 × 2.844 × 0.866 metres - Triangles: 8,916 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/2194/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Crescent Seer: control mage (Moonsteel Convergence: MOBA collection)
Crescent-staff mage with angular hood, ornamented armor, bound spellbook and floor-length trimmed cloak. Static pose.