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About

Light digitigrade legs: forward thigh, backward shin, spur heel and long toe pad; hip socket at 1.50 m. Dimensions 0.90 by 1.50 by 0.79 m (X by Y by Z). Origin at the ground centre; metres, +Y up, +Z forward. Weight class light: 0.4 m socket pads. Connectors: hip (socket-legs) at 0.00, 1.50, 0.00 facing 0, 1, 0. Frame palette: gunmetal, olive and orange accent, flat shaded. Static geometry; no rig, collision or navigation data. Original design.

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Use the “Scout Legs (Mech Hangar and Battle Frames)” asset in my project.

Model: https://cdn.3dassets.dev/assets/5687/v1/model.glb
Asset page: https://3dassets.dev/assets/mech-hangar-and-battle-frames-scout-legs-030eac74
Description: Light digitigrade legs: forward thigh, backward shin, spur heel and long toe pad; hip socket at 1.50 m.

- Dimensions (X × Y × Z): 0.9 × 1.5 × 0.785 metres
- Triangles: 384
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/5687/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Scout Legs (Mech Hangar and Battle Frames)

Light digitigrade legs: forward thigh, backward shin, spur heel and long toe pad; hip socket at 1.50 m.

Download asset · 21.1 KB

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