
About
Medium industrial loader cab: open roll cage with hazard pillars, seat, control desk and a yoke for clamp arms. Dimensions 2.90 by 1.95 by 1.15 m (X by Y by Z). Origin at the ground centre; metres, +Y up, +Z forward. Weight class medium: 0.5 m socket pads. Connectors: shoulder-left (socket-arm) at -1.20, 1.62, 0.00 facing 0, -1, 0; shoulder-right (socket-arm) at 1.20, 1.62, 0.00 facing 0, -1, 0; hip (socket-legs) at 0.00, 0.00, 0.00 facing 0, -1, 0; head (socket-head) at 0.00, 1.95, 0.00 facing 0, 1, 0; back (socket-back) at 0.00, 0.90, -0.60 facing 0, 0, -1. Frame palette: gunmetal, olive and orange accent, flat shaded. Static geometry; no rig, collision or navigation data. Original design.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Loader Torso (Mech Hangar and Battle Frames)” asset in my project. Model: https://cdn.3dassets.dev/assets/5683/v1/model.glb Asset page: https://3dassets.dev/assets/mech-hangar-and-battle-frames-loader-torso-d8a28075 Description: Medium industrial loader cab: open roll cage with hazard pillars, seat, control desk and a yoke for clamp arms. - Dimensions (X × Y × Z): 2.9 × 1.95 × 1.15 metres - Triangles: 248 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/5683/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Loader Torso (Mech Hangar and Battle Frames)
Medium industrial loader cab: open roll cage with hazard pillars, seat, control desk and a yoke for clamp arms.