
About
Round illuminated strategy pedestal with abstract raised map geometry; no holographic shader. Dimensions 1.30 by 0.84 by 1.24 m (X by Y by Z). Origin at the ground centre; metres, +Y up, +Z forward. Frame palette: gunmetal, olive and orange accent, flat shaded. Static geometry; no rig, collision or navigation data. Original design.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Holo Map Base (Mech Hangar and Battle Frames)” asset in my project. Model: https://cdn.3dassets.dev/assets/5781/v1/model.glb Asset page: https://3dassets.dev/assets/mech-hangar-and-battle-frames-holo-map-base-309f19ec Description: Round illuminated strategy pedestal with abstract raised map geometry; no holographic shader. - Dimensions (X × Y × Z): 1.3 × 0.84 × 1.236 metres - Triangles: 92 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/5781/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Holo Map Base (Mech Hangar and Battle Frames)
Round illuminated strategy pedestal with abstract raised map geometry; no holographic shader.