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About
A broad naval blade, 0.7 m, with a brass knuckle bow over a wrapped grip. Laid flat. Overall 0.079 x 0.044 x 0.824 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Static geometry: no rig, no skinning, no animation, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Warrior Cutlass (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39210/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-warrior-cutlass-a6f71d2e Description: Broad naval blade with a brass knuckle bow and grip. - Dimensions (X × Y × Z): 0.079 × 0.044 × 0.824 metres - Triangles: 288 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39210/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Warrior Cutlass (Legendary Warriors Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Warrior Cutlass (Legendary Warriors Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Warrior Cutlass (Legendary Warriors Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Warrior Cutlass (Legendary Warriors Kit)
Broad naval blade with a brass knuckle bow and grip.