
About
A 1.7 m single-ended bath: a shaped hollow tub with a rolled rim, a front and end panel, a wall filler with two levers, a grab rail and a named pivoted glass bath screen. Metre units, +Y up, the user side toward +Z, resting on y=0. Named pivoted nodes: screen. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bath with hinged screen (Hotel and Resort Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/13760/v1/model.glb Asset page: https://3dassets.dev/assets/hotel-and-resort-operations-bath-with-screen-a2168a03 Description: A 1.7 m single-ended bath: a shaped hollow tub with a rolled rim, a front and end panel, a wall filler with two levers, a grab rail and a named pivoted glass bath screen. - Dimensions (X × Y × Z): 1.706 × 1.95 × 0.756 metres - Triangles: 1.7k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/13760/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Bath with hinged screen (Hotel and Resort Operations)
A 1.7 m single-ended bath: a shaped hollow tub with a rolled rim, a front and end panel, a wall filler with two levers, a grab rail and a named pivoted glass bath screen.