
About
Four pint plastic milk bottle: a squared body lofted to a round neck, a grip bridged clear of the back face, and a coloured screw cap. Overall 0.123 by 0.260 by 0.092 m (X by Y by Z). Metre units, +Y up, the display side toward +Z, resting on y=0. Standard four pint doorstep size, filled to the shoulder. Static geometry; no rig, collision or navigation data. No brand marks or printed text.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Milk Bottle (Fresh Produce and Groceries)” asset in my project. Model: https://cdn.3dassets.dev/assets/24390/v1/model.glb Asset page: https://3dassets.dev/assets/fresh-produce-and-groceries-milk-bottle-cc9d2c0b Description: Four pint plastic milk bottle: a squared body lofted to a round neck, a grip bridged clear of the back face, and a coloured screw cap. - Dimensions (X × Y × Z): 0.123 × 0.26 × 0.092 metres - Triangles: 572 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24390/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Milk Bottle (Fresh Produce and Groceries)
Four pint plastic milk bottle: a squared body lofted to a round neck, a grip bridged clear of the back face, and a coloured screw cap.