
About
Shoulder launcher Dimensions 0.16 × 0.21 × 0.94 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Blued steel, galvanised frames, walnut, polymer and canvas. Static geometry; no rig, animation, collision or navigation data. Static visual asset only; no working mechanism. +Z faces front. Named parts have pivots.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shoulder launcher (FPS Weapon Set and Firing Range)” asset in my project. Model: https://cdn.3dassets.dev/assets/5236/v2/model.glb Asset page: https://3dassets.dev/assets/fps-weapon-set-and-firing-range-launcher-74ee0063 Description: Shoulder launcher with original detailed static construction in metres. - Dimensions (X × Y × Z): 0.16 × 0.208 × 0.94 metres - Triangles: 8.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/5236/v2/model.glb', (gltf) => {
scene.add(gltf.scene)
})Shoulder launcher (FPS Weapon Set and Firing Range)
Shoulder launcher with original detailed static construction in metres.