
About
Bench vice Dimensions 0.22 × 0.20 × 0.26 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Blued steel, galvanised frames, walnut, polymer and canvas. Static geometry; no rig, animation, collision or navigation data. Static visual asset only; no working mechanism. +Z faces front. Named parts have pivots.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bench vice (FPS Weapon Set and Firing Range)” asset in my project. Model: https://cdn.3dassets.dev/assets/5309/v1/model.glb Asset page: https://3dassets.dev/assets/fps-weapon-set-and-firing-range-bench-vice-1ad2816d Description: Bench vice with original detailed static construction in metres. - Dimensions (X × Y × Z): 0.22 × 0.195 × 0.257 metres - Triangles: 624 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/5309/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Bench vice (FPS Weapon Set and Firing Range)
Bench vice with original detailed static construction in metres.