# Insectoid Xeno Egg (Alien Creatures and Monsters)

Single leathery insectoid egg with a closed four-lobed crown seam.

- **URL:** https://3dassets.dev/assets/xeno-species-and-alien-creatures-insectoid-egg-46e7b3ef
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/21130/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/xeno-species-and-alien-creatures-insectoid-egg-46e7b3ef
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Animals
- **Tags:** Sci-Fi, Stylized, Exterior
- **Geometry:** 1,368 triangles, 4,104 vertices, 4 meshes, 4 materials, 0 textures
- **Size (m):** 0.571 × 0.775 × 0.556
- **Animations:** none
- **File size:** 0.07 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

A single upright egg about 0.75 m tall: a banded leathery shell cemented to a resin foot, closed at the crown by four overlapping lobes that part when the occupant emerges. Life stage one of the chitinous insectoid warrior. Bounding size 0.57 by 0.78 by 0.56 metres (width, height, depth). Modelled in metres, +Y up, head toward +Z, lowest point resting at y=0 and the origin centred on the footprint. Smooth-shaded untextured materials from the xeno-st-v1 palette. Static posed study; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21130/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function InsectoidXenoEggAlienCreaturesAndMonsters(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21130/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/21130/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/21130/v1/model.glb" alt="Insectoid Xeno Egg (Alien Creatures and Monsters)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21130/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/21130/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/xeno-species-and-alien-creatures-insectoid-egg-46e7b3ef · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.