# Gasbag Drifter (Alien Creatures and Monsters)

Buoyant ribbed gas sac with a small ventral body and five anchor tendrils.

- **URL:** https://3dassets.dev/assets/xeno-species-and-alien-creatures-gasbag-drifter-c062784f
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/21118/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/xeno-species-and-alien-creatures-gasbag-drifter-c062784f
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Animals
- **Tags:** Sci-Fi, Stylized, Exterior
- **Geometry:** 5,354 triangles, 16,062 vertices, 8 meshes, 8 materials, 0 textures
- **Size (m):** 2.103 × 3.764 × 3.748
- **Animations:** none
- **File size:** 0.25 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

A drifting xeno built around a ribbed buoyancy sac about 3 m long: a small ventral body pod carries the eyes, paired membrane steering fins trail behind, and five slack tendrils hang to the ground and anchor the animal, which is the model contact point. Six longitudinal ribs hold the sac in shape. Bounding size 2.10 by 3.76 by 3.75 metres (width, height, depth). Modelled in metres, +Y up, head toward +Z, lowest point resting at y=0 and the origin centred on the footprint. Smooth-shaded untextured materials from the xeno-st-v1 palette. Static posed study; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21118/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function GasbagDrifterAlienCreaturesAndMonsters(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21118/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/21118/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/21118/v1/model.glb" alt="Gasbag Drifter (Alien Creatures and Monsters)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21118/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/21118/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/xeno-species-and-alien-creatures-gasbag-drifter-c062784f · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.