# Dance Floor Panel with Gold Trim (Wedding and Chapel Kit)

The same dance floor panel with gold edge trim for the centre of the floor or the bridal spot. It shares the dance ports.

- **URL:** https://3dassets.dev/assets/wedding-and-chapel-kit-dance-floor-panel-gold-8b09f32d
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/39405/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/wedding-and-chapel-kit-dance-floor-panel-gold-8b09f32d
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 576 triangles, 1,278 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 1 × 0.07 × 1
- **Animations:** none
- **File size:** 0.02 MB
- **Downloads:** 7
- **AI used (contributor-reported):** yes; model: Claude Opus 5.5

## About

The same dance floor panel with gold edge trim for the centre of the floor or the bridal spot. It shares the dance ports. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39405/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function DanceFloorPanelWithGoldTrimWeddingAndChapelKit(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/39405/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/39405/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/39405/v1/model.glb" alt="Dance Floor Panel with Gold Trim (Wedding and Chapel Kit)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/39405/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/39405/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/wedding-and-chapel-kit-dance-floor-panel-gold-8b09f32d · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.