# Folding Trestle Table, Folded (Village Hall and Community Events)

The same trestle table folded flat, 120 mm deep, with its legs lying against the underframe. It stacks on the trolley or leans against a wall between events.

- **URL:** https://3dassets.dev/assets/village-hall-and-community-events-trestle-table-folded-eb1044c3
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/35199/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/village-hall-and-community-events-trestle-table-folded-eb1044c3
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 608 triangles, 1,350 vertices, 3 meshes, 3 materials, 0 textures
- **Size (m):** 1.812 × 0.1 × 0.762
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

The same trestle table folded flat, 120 mm deep, with its legs lying against the underframe. It stacks on the trolley or leans against a wall between events. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35199/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function FoldingTrestleTableFoldedVillageHallAndCommunityEvents(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35199/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/35199/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/35199/v1/model.glb" alt="Folding Trestle Table, Folded (Village Hall and Community Events)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35199/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/35199/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/village-hall-and-community-events-trestle-table-folded-eb1044c3 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.