# Nutrient tote stack (Vertical Farm and Hydroponics Tower)

Two blue 1,000 litre intermediate bulk containers in their galvanised cages on pallets, stacked one on the other, with the outlet valve and a blank label panel on the near face.

- **URL:** https://3dassets.dev/assets/vertical-farm-and-hydroponics-tower-vertical-farm-and--b817fa44
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/38360/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/vertical-farm-and-hydroponics-tower-vertical-farm-and--b817fa44
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Kit / Set, Interior
- **Geometry:** 648 triangles, 1,492 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 1.2 × 2.28 × 0.915
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Two blue 1,000 litre intermediate bulk containers in their galvanised cages on pallets, stacked one on the other, with the outlet valve and a blank label panel on the near face. Overall 1.20 by 2.28 by 0.92 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the lower pallet's footprint. The solution inside, the outlet valve and the cage strapping are solid and do not move. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no grower, seed house, equipment maker, lighting brand or retailer is named or depicted anywhere, and every screen, fascia, crate and label face is blank.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38360/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function NutrientToteStackVerticalFarmAndHydroponicsTower(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38360/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/38360/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/38360/v1/model.glb" alt="Nutrient tote stack (Vertical Farm and Hydroponics Tower)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38360/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/38360/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/vertical-farm-and-hydroponics-tower-vertical-farm-and--b817fa44 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.