# Surface shaft headworks (Underground Mine and Shaft Works)

The surface headworks: the headframe standing over the shaft collar with the man cage at the deck, the winder house facing it across the rope run, the main ventilation fan house on its plinth, the tipple and cars on the loading side, and stacked timber and stores.

- **URL:** https://3dassets.dev/assets/underground-mine-and-shaft-works-surface-shaft-headwor-6f9d9c50
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/24524/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/underground-mine-and-shaft-works-surface-shaft-headwor-6f9d9c50
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Realistic, Kit / Set
- **Geometry:** 16,756 triangles, 37,372 vertices, 83 meshes, 8 materials, 0 textures
- **Size (m):** 36.272 × 20.565 × 25.201
- **Animations:** none
- **File size:** 0.61 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

The surface headworks: the headframe standing over the shaft collar with the man cage at the deck, the winder house facing it across the rope run, the main ventilation fan house on its plinth, the tipple and cars on the loading side, and stacked timber and stores.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24524/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SurfaceShaftHeadworksUndergroundMineAndShaftWorks(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24524/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/24524/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/24524/v1/model.glb" alt="Surface shaft headworks (Underground Mine and Shaft Works)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24524/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/24524/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/underground-mine-and-shaft-works-surface-shaft-headwor-6f9d9c50 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.