# Widened chamber cutaway review section (Underground Mine and Shaft Works)

A review variant of the widened chamber with the east wall removed so the excavated interior, roof frame and equipment plinth can be inspected and photographed from the side.

- **URL:** https://3dassets.dev/assets/underground-mine-and-shaft-works-drift-chamber-cutaway-597f067c
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/24473/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/underground-mine-and-shaft-works-drift-chamber-cutaway-597f067c
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Realistic, Modular, Kit / Set, Interior
- **Geometry:** 624 triangles, 1,872 vertices, 4 meshes, 4 materials, 0 textures
- **Size (m):** 6 × 4.5 × 8
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

A review variant of the widened chamber with the east wall removed so the excavated interior, roof frame and equipment plinth can be inspected and photographed from the side. Dimensions 6.00 by 4.50 by 8.00 m (X by Y by Z), metre units, +Y up, +Z forward, resting on y=0. Modular piece on the 4 m mine grid; ports drift-a, drift-b. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24473/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function WidenedChamberCutawayReviewSectionUndergroundMineAndShaftWorks(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/24473/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/24473/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/24473/v1/model.glb" alt="Widened chamber cutaway review section (Underground Mine and Shaft Works)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/24473/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/24473/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/underground-mine-and-shaft-works-drift-chamber-cutaway-597f067c · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.