# Playhouse Stage and House (Theatre Stage and Backstage)

A working playhouse built from the pack's own kit: a 12 by 5 m stage of deck modules with a trap in it, a footlit apron along the front and the proscenium arch standing on it, the house tabs drawn off to the sides, legs and borders hung on their fly bars over a painted...

- **URL:** https://3dassets.dev/assets/theatre-stage-and-backstage-playhouse-st-bcd91a59-starter-scene
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/35925/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/theatre-stage-and-backstage-playhouse-st-bcd91a59-starter-scene
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Realistic, Kit / Set
- **Geometry:** 63,458 triangles, 137,499 vertices, 249 meshes, 12 materials, 0 textures
- **Size (m):** 20.84 × 7.34 × 18.001
- **Animations:** none
- **File size:** 2.42 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A working playhouse built from the pack's own kit: a 12 by 5 m stage of deck modules with a trap in it, a footlit apron along the front and the proscenium arch standing on it, the house tabs drawn off to the sides, legs and borders hung on their fly bars over a painted backcloth, and a room set of canvas flats with a door in it dressed with an armchair, a table and rostra. Downstage right the prompt desk sits in the wing, downstage left the counterweight frame and pin rail run up the wall with sandbags and a rope coil flaked at their feet. In the house, five raked rows of tip up stalls seating either side of a lit aisle step stair on carpet tiles, the orchestra pit rail and its players' rostra between them and the stage, a box each side, the circle front and a follow spot above at the back, wall brackets and exit doors down the side walls and a lighting bar of lanterns over the audience. Through the scene dock door: the dressing room mirror station and makeup table, costume rails, a quick change booth, the props table, the prop rack, flight cases, the stage manager's desk and the get in ramp.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35925/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PlayhouseStageAndHouseTheatreStageAndBackstage(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35925/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/35925/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/35925/v1/model.glb" alt="Playhouse Stage and House (Theatre Stage and Backstage)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35925/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/35925/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/theatre-stage-and-backstage-playhouse-st-bcd91a59-starter-scene · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.