# Makeup Table with Stool (Theatre Stage and Backstage)

A dressing room makeup table: a bullnosed top 1.2 by 0.55 m at 760 mm with a gilt edge, a three drawer pedestal one end, an angled lamp on the other and an upholstered stool tucked under it.

- **URL:** https://3dassets.dev/assets/theatre-stage-and-backstage-makeup-table-with-stool-efb91280
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/35913/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/theatre-stage-and-backstage-makeup-table-with-stool-efb91280
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 2,180 triangles, 4,772 vertices, 6 meshes, 6 materials, 0 textures
- **Size (m):** 1.22 × 1.155 × 0.768
- **Animations:** none
- **File size:** 0.09 MB
- **Downloads:** 1
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A dressing room makeup table: a bullnosed top 1.2 by 0.55 m at 760 mm with a gilt edge, a three drawer pedestal one end, an angled lamp on the other and an upholstered stool tucked under it. The drawer fronts are modelled as fronts on the pedestal and are not rigged: take the flight case where a moving lid is wanted. Metre units, +Y up, the house side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35913/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function MakeupTableWithStoolTheatreStageAndBackstage(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35913/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/35913/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/35913/v1/model.glb" alt="Makeup Table with Stool (Theatre Stage and Backstage)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35913/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/35913/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/theatre-stage-and-backstage-makeup-table-with-stool-efb91280 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.