# Component Sprue Frame (Tabletop Hobby Store and Club)

Injection sprue with two beetle shell halves, thorax, separate head and six articulated legs joined to frame by thin gates. Corresponds to the assembled brass beetle miniature.

- **URL:** https://3dassets.dev/assets/tabletop-hobby-store-and-club-component-sprue-frame-d5ea2838
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/31577/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/tabletop-hobby-store-and-club-component-sprue-frame-d5ea2838
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Kit / Set, Modern, Realistic
- **Geometry:** 19,360 triangles, 11,116 vertices, 1 meshes, 1 materials, 0 textures
- **Size (m):** 0.099 × 0.008 × 0.075
- **Animations:** none
- **File size:** 0.28 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Injection sprue with two beetle shell halves, thorax, separate head and six articulated legs joined to frame by thin gates. Corresponds to the assembled brass beetle miniature. Dimensions 0.10 × 0.01 × 0.08 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original deep teal, birch, brushed aluminium and cream packaging. Metres; static geometry, no animation or collision. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31577/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ComponentSprueFrameTabletopHobbyStoreAndClub(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31577/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/31577/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/31577/v1/model.glb" alt="Component Sprue Frame (Tabletop Hobby Store and Club)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31577/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/31577/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/tabletop-hobby-store-and-club-component-sprue-frame-d5ea2838 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.