# Street Food Market Yard at Trading Hours (Street Food Market and Food Trucks)

A 24 x 28 m closed street trading as a street food market, laid in one continuous paved surface with a cobbled strip under the trucks. Seven stalls run down the west side, a gazebo, two trestles, a grill, a wok and crepe station and a bar, with a dressed bare frame on a run...

- **URL:** https://3dassets.dev/assets/street-food-market-and-food-trucks-stree-ba97f08d-starter-scene
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/34323/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/street-food-market-and-food-trucks-stree-ba97f08d-starter-scene
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Stylized, Kit / Set
- **Geometry:** 18,376 triangles, 42,528 vertices, 252 meshes, 8 materials, 1 textures
- **Size (m):** 24.42 × 3.97 × 28.051
- **Animations:** none
- **File size:** 0.90 MB
- **Downloads:** 1
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A 24 x 28 m closed street trading as a street food market, laid in one continuous paved surface with a cobbled strip under the trucks. Seven stalls run down the west side, a gazebo, two trestles, a grill, a wok and crepe station and a bar, with a dressed bare frame on a run of counter modules at the top and a queue rail at the grill. Three food trucks, a coffee van, an ice cream van, a chiller trailer, a pizza trailer and a tuk tuk stand down the east side and across the back with their serving hatches open. Two rows of festoon lighting cross the yard on their own poles, and picnic benches, high tables, stools and pallet seating fill the middle with trays, pizza, coffee and drinks left on them. Bins, recycling, hand wash points, a generator, gas and water stand at the ends.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34323/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function StreetFoodMarketYardAtTradingHoursStreetFoodMarketAndFoodTrucks(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34323/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/34323/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/34323/v1/model.glb" alt="Street Food Market Yard at Trading Hours (Street Food Market and Food Trucks)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34323/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/34323/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/street-food-market-and-food-trucks-stree-ba97f08d-starter-scene · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.