# Gas Bottle Cage (Street Food Market and Food Trucks)

A 1.3 m gas bottle cage: a welded steel frame on a charcoal base with barred sides, four propane bottles with their valve collars inside it and a red hazard plate on the front. The cage has no door; the bottles are solid.

- **URL:** https://3dassets.dev/assets/street-food-market-and-food-trucks-gas-bottle-cage-99338f3f
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/34308/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/street-food-market-and-food-trucks-gas-bottle-cage-99338f3f
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Stylized, Exterior
- **Geometry:** 672 triangles, 2,016 vertices, 4 meshes, 4 materials, 0 textures
- **Size (m):** 1.2 × 1.305 × 0.74
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A 1.3 m gas bottle cage: a welded steel frame on a charcoal base with barred sides, four propane bottles with their valve collars inside it and a red hazard plate on the front. The cage has no door; the bottles are solid. Overall 1.200 x 1.305 x 0.740 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Street Food Market and Food Trucks / streetfood-lp-v1: faceted concrete and charcoal paving, brushed steel, warm timber, blue glazing and three market colours, with embedded procedural concrete maps and no custom shaders. Stall names, liveries and menu boards are invented for this pack and copy no real trader, chain or brand. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34308/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function GasBottleCageStreetFoodMarketAndFoodTrucks(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34308/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/34308/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/34308/v1/model.glb" alt="Gas Bottle Cage (Street Food Market and Food Trucks)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34308/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/34308/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/street-food-market-and-food-trucks-gas-bottle-cage-99338f3f · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.