# Shed floor plate 4 m (Steampunk Airship Dock and Workshop)

A 4 m timber boarded floor plate on iron joists, for the workshop side of the dock.

- **URL:** https://3dassets.dev/assets/steampunk-airship-dock-and-workshop-shed-floor-plate-0b596e29
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/36047/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/steampunk-airship-dock-and-workshop-shed-floor-plate-0b596e29
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Buildings & Architecture
- **Tags:** Historical, Stylized, Modular, Kit / Set
- **Geometry:** 556 triangles, 1,302 vertices, 3 meshes, 2 materials, 0 textures
- **Size (m):** 4 × 0.113 × 4.14
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Sixteen timber floor boards on the same iron joists as the dock deck plate, with iron edge straps. A 4 m square deck module on the pack's 4 m grid, walking surface at y=0.10. The origin sits at the module centre on the ground, and the four deck ports are at the edge midpoints at the walking surface, so modules chain in any direction. Bounding size 4.00 x 0.11 x 4.14 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36047/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ShedFloorPlate4MSteampunkAirshipDockAndWorkshop(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36047/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/36047/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/36047/v1/model.glb" alt="Shed floor plate 4 m (Steampunk Airship Dock and Workshop)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36047/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/36047/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/steampunk-airship-dock-and-workshop-shed-floor-plate-0b596e29 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.