# Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

A 4 m riveted steel deck plate on iron joists, the modular floor of the airship dock.

- **URL:** https://3dassets.dev/assets/steampunk-airship-dock-and-workshop-dock-deck-plate-f78a2ec8
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/36046/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/steampunk-airship-dock-and-workshop-dock-deck-plate-f78a2ec8
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Roads & Infrastructure
- **Tags:** Historical, Stylized, Modular, Kit / Set
- **Geometry:** 1,320 triangles, 2,912 vertices, 3 meshes, 2 materials, 0 textures
- **Size (m):** 4 × 0.132 × 4.14
- **Animations:** none
- **File size:** 0.05 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A riveted steel deck plate on iron joists, the standard 4 m square of the dock apron. Two rows of driven rivets run along the plate straps. A 4 m square deck module on the pack's 4 m grid, walking surface at y=0.10. The origin sits at the module centre on the ground, and the four deck ports are at the edge midpoints at the walking surface, so modules chain in any direction. Bounding size 4.00 x 0.13 x 4.14 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36046/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function RivetedDockDeckPlate4MSteampunkAirshipDockAndWorkshop(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36046/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/36046/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/36046/v1/model.glb" alt="Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36046/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/36046/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/steampunk-airship-dock-and-workshop-dock-deck-plate-f78a2ec8 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.