# Small Satellite Test Article (Spacecraft Thermal Test Chamber)

Original unbranded instrument chassis with exposed corner rails, ribbed copper thermal panels, mounting feet, raised optical payload, whip antenna and two short hinged panel wings. Static ground-test article.

- **URL:** https://3dassets.dev/assets/spacecraft-thermal-test-chamber-small-satellite-test-a-b0590f19
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/32033/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/spacecraft-thermal-test-chamber-small-satellite-test-a-b0590f19
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Modular
- **Geometry:** 13,412 triangles, 9,609 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 1.2 × 1.075 × 0.77
- **Animations:** none
- **File size:** 0.23 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: GPT-6

## About

Original unbranded instrument chassis with exposed corner rails, ribbed copper thermal panels, mounting feet, raised optical payload, whip antenna and two short hinged panel wings. Static ground-test article. Dimensions 1.20 × 1.07 × 0.77 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fictional stainless and ivory environmental test laboratory. Static mechanisms and original index marks; no thermal, vacuum or engineering operating claims. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32033/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SmallSatelliteTestArticleSpacecraftThermalTestChamber(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32033/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/32033/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/32033/v1/model.glb" alt="Small Satellite Test Article (Spacecraft Thermal Test Chamber)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32033/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/32033/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/spacecraft-thermal-test-chamber-small-satellite-test-a-b0590f19 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.