# Tuning workshop (Snowboard Gear and Freestyle Riders)

Composed example for Snowboard Gear and Freestyle Riders.

- **URL:** https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-tuning-workshop-d88169aa
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/12225/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/snowboard-gear-and-freestyle-riders-tuning-workshop-d88169aa
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Stylized, Kit / Set
- **Geometry:** 23,250 triangles, 43,777 vertices, 70 meshes, 8 materials, 0 textures
- **Size (m):** 5.298 × 1.9 × 4.359
- **Animations:** none
- **File size:** 0.85 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A board tuning workshop: a deck clamped in the tuning vice ready for an edge, the wax bench with its iron, wax and scraper, the tool wall behind it, the base grinding machine along the side and a stocked rack of decks waiting.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12225/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function TuningWorkshopSnowboardGearAndFreestyleRiders(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/12225/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/12225/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/12225/v1/model.glb" alt="Tuning workshop (Snowboard Gear and Freestyle Riders)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/12225/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/12225/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/snowboard-gear-and-freestyle-riders-tuning-workshop-d88169aa · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.