# Rider skating with one foot out (Snowboard Gear and Freestyle Riders)

Rider with the front foot strapped in and the rear foot pushing on the ground beside the board.

- **URL:** https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-rider-skating-one--c97e2089
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27172/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/snowboard-gear-and-freestyle-riders-rider-skating-one--c97e2089
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Characters & Creatures
- **Tags:** Modern, Stylized, Exterior
- **Geometry:** 6,628 triangles, 19,884 vertices, 6 meshes, 6 materials, 0 textures
- **Size (m):** 1.6 × 1.619 × 0.835
- **Animations:** none
- **File size:** 0.31 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

How a rider moves on the flat: the front foot is strapped into its binding, the rear binding sits empty behind it, and the rear boot is planted on the ground beside the board mid push. The body leans out over the front foot and both arms swing for balance.

Bounding size 1.60 x 1.62 x 0.83 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.

Board, bindings, clothing and body are one static assembly; no named pivot nodes.

Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27172/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function RiderSkatingWithOneFootOutSnowboardGearAndFreestyleRiders(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27172/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27172/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27172/v1/model.glb" alt="Rider skating with one foot out (Snowboard Gear and Freestyle Riders)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27172/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27172/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/snowboard-gear-and-freestyle-riders-rider-skating-one--c97e2089 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.