# True twin freestyle snowboard, 1.52 m (Snowboard Gear and Freestyle Riders)

A 1.52 m true twin freestyle board: identical nose and tail, centred stance, positive camber and mounting discs fitted.

- **URL:** https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-freestyle-twin-boa-d82c5eca
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/22930/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/snowboard-gear-and-freestyle-riders-freestyle-twin-boa-d82c5eca
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Stylized, Exterior
- **Geometry:** 1,698 triangles, 5,094 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 0.299 × 0.051 × 1.52
- **Animations:** none
- **File size:** 0.08 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

A true twin park and all-round board. The plan shape is symmetric about the centre, 250 mm at the waist and 298 mm at both contact points, so it rides and lands the same way round. The side view is positive camber, flat under the bindings and rising through the tip and tail rocker beyond the contact points. Layers read as layers: a steel edge down each side, a sintered base inset behind the steel, a sidewall band tapering into the tips, and a crowned topsheet carrying the graphic. Aluminium mounting discs sit at both stance positions with spare inserts alongside.

Bounding size 0.30 x 0.05 x 1.52 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.

All geometry is a single static assembly; no named pivot nodes.

Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22930/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function TrueTwinFreestyleSnowboard152MSnowboardGearAndFreestyleRiders(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22930/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/22930/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/22930/v1/model.glb" alt="True twin freestyle snowboard, 1.52 m (Snowboard Gear and Freestyle Riders)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22930/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/22930/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/snowboard-gear-and-freestyle-riders-freestyle-twin-boa-d82c5eca · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.