# Tented Safari Camp and Bush Lodge (Safari Camp and Bush Lodge)

A working tented camp on a 42 m square of red savanna. Four canvas guest tents stand along the front with their flaps tied back, each on its own deck with a bed under a net frame, a wash stand and a lantern, linked by a raised walkway to the fire. The lodge front and its open...

- **URL:** https://3dassets.dev/assets/safari-camp-and-bush-lodge-tented-safari-5f4f91f6-starter-scene
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37720/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/safari-camp-and-bush-lodge-tented-safari-5f4f91f6-starter-scene
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Low Poly, Kit / Set
- **Geometry:** 19,426 triangles, 45,320 vertices, 171 meshes, 8 materials, 2 textures
- **Size (m):** 46.863 × 9.027 × 43.981
- **Animations:** none
- **File size:** 1.04 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A working tented camp on a 42 m square of red savanna. Four canvas guest tents stand along the front with their flaps tied back, each on its own deck with a bed under a net frame, a wash stand and a lantern, linked by a raised walkway to the fire. The lodge front and its open veranda close the back of the camp beside two thatched rondavels, and the middle is the living side: a stone ringed fire with log seats round it, a dining table and chairs on a timber deck under a large acacia, the kitchen boma with its grill and hanging pot, the prep table, the water filter and the cooler. Power and water stand behind the kitchen, a solar panel and battery box, the header tank on its stand and the water bowser, with a store roofed in three bays of thatch. The game drive vehicle waits on the track by the gate with its jerrycans, spare wheel and a field desk beside it, the bush track runs in from the front through a blank signed gate in a pole and wire fence, and a boma of thorn brush closes the camp behind the kitchen. Round it all is open bush: acacias, a baobab, scrub, grass tufts, termite mounds, a sand river across one corner, a sunken water hole in another and bleached bones in the dust. No animals: the catalogue supplies those in its savanna wildlife pack.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37720/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function TentedSafariCampAndBushLodgeSafariCampAndBushLodge(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37720/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37720/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37720/v1/model.glb" alt="Tented Safari Camp and Bush Lodge (Safari Camp and Bush Lodge)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37720/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37720/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/safari-camp-and-bush-lodge-tented-safari-5f4f91f6-starter-scene · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.