# Steppe Field Station (Radio Telescope Array and Field Station)

A radio astronomy field station laid on its own ground: a nine metre dish, a six metre dish and a three metre dish across the back of the plot at three different pointings, a fourth mount going up on its traverse rails beside them with the pedestal, counterweight and feed...

- **URL:** https://3dassets.dev/assets/radio-telescope-array-and-field-station--1bf3c212-starter-scene
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37664/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/radio-telescope-array-and-field-station--1bf3c212-starter-scene
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Environments & Scenes
- **Tags:** Modern, Low Poly, Kit / Set
- **Geometry:** 18,878 triangles, 43,235 vertices, 255 meshes, 8 materials, 0 textures
- **Size (m):** 64 × 11.529 × 48.001
- **Animations:** none
- **File size:** 0.78 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A radio astronomy field station laid on its own ground: a nine metre dish, a six metre dish and a three metre dish across the back of the plot at three different pointings, a fourth mount going up on its traverse rails beside them with the pedestal, counterweight and feed assembly waiting on the ground, and a horn, a log periodic boom, a dipole panel and a guyed mast in the field between. An open cable trench runs back from the dishes to the junction pit and the correlator. The cabin row faces the yard: the open fronted control room with its desk of blank screens and a signal rack, the correlator cabin, the site office, the mess and the bunk cabin, with the compressor, generator, fuel tank, battery shed and solar array behind them. The yard holds the water tank, the forklift, two pickups, crates, floodlights and the weather instruments, and the track comes in over the cattle grid through the vehicle gate in the perimeter fence. Scrub, boulders and survey markers dress the open steppe out to the fence line.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37664/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SteppeFieldStationRadioTelescopeArrayAndFieldStation(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37664/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37664/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37664/v1/model.glb" alt="Steppe Field Station (Radio Telescope Array and Field Station)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37664/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37664/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/radio-telescope-array-and-field-station--1bf3c212-starter-scene · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.