# Presentation Dais (Racecourse and Parade Ring)

A 3.2 m presentation dais 0.48 m high with two steps, a white back panel carrying an abstract course mark and a draped table, for the winner's enclosure.

- **URL:** https://3dassets.dev/assets/racecourse-and-parade-ring-presentation-dais-694759ca
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/38634/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/racecourse-and-parade-ring-presentation-dais-694759ca
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Exterior
- **Geometry:** 136 triangles, 307 vertices, 5 meshes, 5 materials, 0 textures
- **Size (m):** 3.2 × 2.38 × 2.74
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A 3.2 m presentation dais 0.48 m high with two steps, a white back panel carrying an abstract course mark and a draped table, for the winner's enclosure. Dimensions 3.20 by 2.38 by 2.74 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. The back panel carries no trophy, name or sponsor: it is a blank surface with a plain chevron and disc. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38634/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PresentationDaisRacecourseAndParadeRing(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38634/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/38634/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/38634/v1/model.glb" alt="Presentation Dais (Racecourse and Parade Ring)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38634/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/38634/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/racecourse-and-parade-ring-presentation-dais-694759ca · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.