# Pool Ladder (Public Swimming Baths and Poolside)

A stainless pool ladder 2.34 m tall: two tubular stiles on foot pads that stand on the tank floor, four yellow treaded steps, and the stiles bent over at the top into grab rails that reach across the pool edge. Static geometry.

- **URL:** https://3dassets.dev/assets/public-swimming-baths-and-poolside-pool-ladder-42e7fe09
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/35247/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/public-swimming-baths-and-poolside-pool-ladder-42e7fe09
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Realistic, Interior
- **Geometry:** 608 triangles, 1,486 vertices, 2 meshes, 2 materials, 0 textures
- **Size (m):** 0.6 × 2.363 × 0.462
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

A stainless pool ladder 2.34 m tall: two tubular stiles on foot pads that stand on the tank floor, four yellow treaded steps, and the stiles bent over at the top into grab rails that reach across the pool edge. Static geometry. Set it on the tank floor with its back against the tank wall; the grab rails then stand about 340 mm proud of the deck. Metre units, +Y up, the water or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35247/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PoolLadderPublicSwimmingBathsAndPoolside(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35247/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/35247/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/35247/v1/model.glb" alt="Pool Ladder (Public Swimming Baths and Poolside)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35247/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/35247/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/public-swimming-baths-and-poolside-pool-ladder-42e7fe09 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.