# Proof Board (Printing Press and Newspaper Office)

Free 3D model of a proof board: a 1.6 m free standing pin board hung with eight blank page proofs, for a newspaper office game asset kit.

- **URL:** https://3dassets.dev/assets/printing-press-and-newspaper-office-proof-board-80825b92
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37764/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/printing-press-and-newspaper-office-proof-board-80825b92
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Historical, Realistic, Interior, Kit / Set
- **Geometry:** 5,376 triangles, 4,966 vertices, 5 meshes, 5 materials, 1 textures
- **Size (m):** 1.552 × 1.62 × 0.8
- **Animations:** none
- **File size:** 0.13 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Free 3D model of a proof board: a 1.6 m free standing pin board hung with eight blank page proofs, for a newspaper office game asset kit. Dimensions 1.55 by 1.62 by 0.80 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A double sided pin board on oak posts, 1.60 m wide, 0.80 m deep over the feet and 1.62 m tall, with eight proofs pinned up in four columns. Static geometry with no rig. The proofs carry four abstract rule bars each: no headline, column of text or masthead is modelled, here or anywhere in the pack. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37764/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ProofBoardPrintingPressAndNewspaperOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37764/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37764/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37764/v1/model.glb" alt="Proof Board (Printing Press and Newspaper Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37764/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37764/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/printing-press-and-newspaper-office-proof-board-80825b92 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.