# Pigeonhole Rack (Printing Press and Newspaper Office)

Free 3D model of an office pigeonhole rack: a 1.4 m oak rack of thirty holes stuffed with blank copy and rolled proofs, as a game asset.

- **URL:** https://3dassets.dev/assets/printing-press-and-newspaper-office-pigeonhole-rack-feeeb375
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37760/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/printing-press-and-newspaper-office-pigeonhole-rack-feeeb375
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Historical, Realistic, Interior, Kit / Set
- **Geometry:** 10,756 triangles, 9,701 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 1.4 × 1.176 × 0.34
- **Animations:** none
- **File size:** 0.24 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Free 3D model of an office pigeonhole rack: a 1.4 m oak rack of thirty holes stuffed with blank copy and rolled proofs, as a game asset. Dimensions 1.40 by 1.18 by 0.34 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A wall or bench rack 1.40 by 0.34 m and 1.10 m tall, five rows of six holes. It is modelled standing on its base so it can sit on a counter or a bench. Static geometry with no rig. All the paper in it is blank. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37760/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PigeonholeRackPrintingPressAndNewspaperOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37760/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37760/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37760/v1/model.glb" alt="Pigeonhole Rack (Printing Press and Newspaper Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37760/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37760/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/printing-press-and-newspaper-office-pigeonhole-rack-feeeb375 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.