# Paper Skid And Stack (Printing Press and Newspaper Office)

Free 3D model of a skid of newsprint: a 1.3 m timber skid carrying a 0.85 m stack of flat blank sheets, for a printing works game asset kit.

- **URL:** https://3dassets.dev/assets/printing-press-and-newspaper-office-paper-skid-and-sta-b4402cf8
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37750/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/printing-press-and-newspaper-office-paper-skid-and-sta-b4402cf8
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Historical, Realistic, Interior, Kit / Set
- **Geometry:** 4,320 triangles, 3,691 vertices, 4 meshes, 4 materials, 1 textures
- **Size (m):** 1.3 × 0.96 × 1.16
- **Animations:** none
- **File size:** 0.10 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Free 3D model of a skid of newsprint: a 1.3 m timber skid carrying a 0.85 m stack of flat blank sheets, for a printing works game asset kit. Dimensions 1.30 by 0.96 by 1.16 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A three bearer timber skid 1.30 by 1.16 m with thirty four lifts of flat stock on it, the sheets slightly out of register the way a real stack sits. A blank docket lies on top. Static geometry with no rig; every sheet is plain, with no printing on it at all. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37750/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PaperSkidAndStackPrintingPressAndNewspaperOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37750/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37750/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37750/v1/model.glb" alt="Paper Skid And Stack (Printing Press and Newspaper Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37750/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37750/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/printing-press-and-newspaper-office-paper-skid-and-sta-b4402cf8 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.