# Light Box (Printing Press and Newspaper Office)

Free 3D model of a light box for a newspaper office: a 0.9 m oak table with a white translucent top and blank proofs on it, as a game asset.

- **URL:** https://3dassets.dev/assets/printing-press-and-newspaper-office-light-box-886823f5
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37762/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/printing-press-and-newspaper-office-light-box-886823f5
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Historical, Realistic, Interior, Kit / Set
- **Geometry:** 1,236 triangles, 1,142 vertices, 5 meshes, 5 materials, 1 textures
- **Size (m):** 0.94 × 0.868 × 0.697
- **Animations:** none
- **File size:** 0.04 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Free 3D model of a light box for a newspaper office: a 0.9 m oak table with a white translucent top and blank proofs on it, as a game asset. Dimensions 0.94 by 0.87 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A sloping light table 0.94 by 0.70 m at 0.78 m with a white diffusing panel and a magnifier lying on it. Static geometry with no rig. The sheets on the glass carry two abstract rule bars each, not text. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37762/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function LightBoxPrintingPressAndNewspaperOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37762/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37762/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37762/v1/model.glb" alt="Light Box (Printing Press and Newspaper Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37762/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37762/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/printing-press-and-newspaper-office-light-box-886823f5 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.