# Galley Of Set Type (Printing Press and Newspaper Office)

Free 3D model of a galley of set type: a 0.72 m steel tray of composed lead matter with a wooden reglet at the foot, as a small game asset prop.

- **URL:** https://3dassets.dev/assets/printing-press-and-newspaper-office-galley-of-set-type-55364491
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37737/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/printing-press-and-newspaper-office-galley-of-set-type-55364491
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Historical, Realistic, Interior, Kit / Set
- **Geometry:** 1,464 triangles, 2,467 vertices, 4 meshes, 4 materials, 1 textures
- **Size (m):** 0.358 × 0.058 × 0.729
- **Animations:** none
- **File size:** 0.06 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Free 3D model of a galley of set type: a 0.72 m steel tray of composed lead matter with a wooden reglet at the foot, as a small game asset prop. Dimensions 0.36 by 0.06 by 0.73 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A galley tray 0.34 by 0.72 m, 0.06 m deep, holding a column of composed matter tied off at the foot with a reglet and a brass quotation. The matter is modelled as abstract blank lead bodies of varying width with word gaps between them: it reads as set type at any distance and spells nothing, in any language, because no glyph is modelled. Static geometry with no rig. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37737/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function GalleyOfSetTypePrintingPressAndNewspaperOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37737/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37737/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37737/v1/model.glb" alt="Galley Of Set Type (Printing Press and Newspaper Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37737/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37737/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/printing-press-and-newspaper-office-galley-of-set-type-55364491 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.