# Folding Table (Printing Press and Newspaper Office)

Free 3D model of a newspaper folding table: a 2.4 m timber bench with three stacks of folded blank papers, a bone folder and a rule, as a game asset.

- **URL:** https://3dassets.dev/assets/printing-press-and-newspaper-office-folding-table-e4120a87
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37747/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/printing-press-and-newspaper-office-folding-table-e4120a87
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Historical, Realistic, Interior, Kit / Set
- **Geometry:** 6,048 triangles, 5,253 vertices, 5 meshes, 5 materials, 1 textures
- **Size (m):** 2.4 × 1.115 × 0.9
- **Animations:** none
- **File size:** 0.14 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Free 3D model of a newspaper folding table: a 2.4 m timber bench with three stacks of folded blank papers, a bone folder and a rule, as a game asset. Dimensions 2.40 by 1.11 by 0.90 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A dispatch bench 2.40 by 0.90 m at 0.88 m with a lower shelf, three worked stacks of folded papers and a flat sheet being turned. Static geometry with no rig. Every paper on it is blank: the only marks modelled are two abstract rule bars on the open sheet, and no masthead, headline or word appears anywhere. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37747/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function FoldingTablePrintingPressAndNewspaperOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37747/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37747/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37747/v1/model.glb" alt="Folding Table (Printing Press and Newspaper Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37747/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37747/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/printing-press-and-newspaper-office-folding-table-e4120a87 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.