# Flatbed Cylinder Press (Printing Press and Newspaper Office)

Free 3D model of a flatbed cylinder printing press: a 2.8 m cast iron machine with a turning impression cylinder, ink rollers, a flywheel and a forme of type on the bed, as a game asset.

- **URL:** https://3dassets.dev/assets/printing-press-and-newspaper-office-flatbed-cylinder-p-37e01b3b
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/37727/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/printing-press-and-newspaper-office-flatbed-cylinder-p-37e01b3b
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Historical, Realistic, Interior, Kit / Set, Animated
- **Geometry:** 7,004 triangles, 9,859 vertices, 12 meshes, 6 materials, 1 textures
- **Size (m):** 2.42 × 2.52 × 3.532
- **Animations:** spin
- **File size:** 0.21 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Opus 5

## About

Free 3D model of a flatbed cylinder printing press: a 2.8 m cast iron machine with a turning impression cylinder, ink rollers, a flywheel and a forme of type on the bed, as a game asset. Dimensions 2.42 by 2.52 by 3.53 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: cylinder-impression at (0.00, 2.05, 0.52) m; roller-ink-1 at (0.00, 1.61, 0.90) m; roller-ink-2 at (0.00, 1.61, 1.20) m; flywheel at (1.18, 0.77, -0.40) m. A single revolution flatbed press 2.4 m wide by 2.8 m long, with the forme locked face up on the travelling bed, a feedboard of blank sheets at one end and the delivery pile at the other. The impression cylinder, the two ink rollers and the flywheel turn on the spin clip. The bed, the ink table, the feedboard and the sheet piles are fixed. The type on the bed is blank lead bodies in abstract rows: no letter, word or headline is modelled anywhere on it, and every sheet in the piles is plain. Letterpress works palette: worn concrete, works brick, cast iron, machine enamel green, bright steel, brass, dark oak, pale pine, newsprint, printing ink black, type metal, brass and window glass. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: spin. No skinning. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37727/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}
```

## React Three Fiber

```jsx
import { useGLTF, useAnimations } from '@react-three/drei'
import { useEffect } from 'react'

export function FlatbedCylinderPressPrintingPressAndNewspaperOffice(props) {
  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/37727/v1/model.glb')
  const { actions, names } = useAnimations(animations, scene)
  useEffect(() => {
    const action = actions[names[0]]
    action?.reset().play()
    return () => { action?.stop() }
  }, [actions, names])
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/37727/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/37727/v1/model.glb" alt="Flatbed Cylinder Press (Printing Press and Newspaper Office)" camera-controls auto-rotate autoplay></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37727/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
# Clips arrive as actions; play them from the Dope Sheet > Action Editor.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
var player := model.find_child("AnimationPlayer", true, false) as AnimationPlayer
player.play(player.get_animation_list()[0])
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/37727/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first.
```

---
JSON: https://3dassets.dev/api/v1/assets/printing-press-and-newspaper-office-flatbed-cylinder-p-37e01b3b · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.