# Headset On Stand (Pixel Modern Office)

Slate blue office headset resting on a charcoal desk stand with its boom arm forward.

- **URL:** https://3dassets.dev/assets/pixel-modern-office-headset-stand-41fd9bb2
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27901/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-office-headset-stand-41fd9bb2
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 72 triangles, 216 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 0.251 × 0.32 × 0.18
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Slate blue office headset resting on a charcoal desk stand with its boom arm forward. Dimensions 0.25 × 0.32 × 0.18 m (X × Y × Z). Footprint-centred origin resting at y = 0. Metres, +Y up, +Z front. Static geometry; no rig or animation. The headset is modelled in place on the stand and does not lift off. Pixel Modern palette of warm white, light oak, charcoal, slate blue, sage, coral, mustard and screen cyan, every surface carrying a 32 px nearest-filtered map. Original design; invented signage, no real brands. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27901/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function HeadsetOnStandPixelModernOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27901/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27901/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27901/v1/model.glb" alt="Headset On Stand (Pixel Modern Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27901/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27901/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-office-headset-stand-41fd9bb2 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.