# Dual Monitors (Pixel Modern Office)

Two widescreen office monitors side by side on a shared charcoal crossbar, both faces glowing.

- **URL:** https://3dassets.dev/assets/pixel-modern-office-dual-monitors-ba90c55b
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/27892/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-office-dual-monitors-ba90c55b
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 84 triangles, 252 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 1.18 × 0.53 × 0.2
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Two widescreen office monitors side by side on a shared charcoal crossbar, both faces glowing. Dimensions 1.18 × 0.53 × 0.20 m (X × Y × Z). Footprint-centred origin resting at y = 0. Metres, +Y up, +Z front. Static geometry; no rig or animation. The bar and stand are one fixed piece. Pixel Modern palette of warm white, light oak, charcoal, slate blue, sage, coral, mustard and screen cyan, every surface carrying a 32 px nearest-filtered map. Original design; invented signage, no real brands. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27892/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function DualMonitorsPixelModernOffice(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27892/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/27892/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/27892/v1/model.glb" alt="Dual Monitors (Pixel Modern Office)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27892/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/27892/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-office-dual-monitors-ba90c55b · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.