# Piglet Pair (Pixel Modern Farm)

Two piglets nosing about together, placed as one prop so a pen fills quickly.

- **URL:** https://3dassets.dev/assets/pixel-modern-farm-piglet-pair-ad9ba15c
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29127/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-farm-piglet-pair-ad9ba15c
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Animals
- **Tags:** Modern, Pixel / Retro, Kit / Set, Exterior
- **Geometry:** 408 triangles, 1,224 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 1.052 × 0.501 × 1.348
- **Animations:** none
- **File size:** 0.03 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Two piglets nosing about together, placed as one prop so a pen fills quickly. Dimensions 1.05 × 0.50 × 1.35 m (X × Y × Z). Footprint centred origin resting at ground level. Metres, +Y up, +Z front. 1.16 m across the pair. Static posed figures, no rig or skeleton. Nothing on this model moves. Pixel Modern family palette (warm white, light oak, soil brown, charcoal, slate blue, sage, coral, mustard and a screen cyan) with 32 px nearest filtered maps on every surface. Free 3D model for a modern farming game: pixel art 3D built low poly, CC0 and ready for Unity, Godot, Unreal, three.js and Blender. Original design with blank painted panels; no brands, logos or copied artwork.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29127/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function PigletPairPixelModernFarm(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29127/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29127/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29127/v1/model.glb" alt="Piglet Pair (Pixel Modern Farm)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29127/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29127/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-farm-piglet-pair-ad9ba15c · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.