# Towel Rail With Towels (Pixel Modern Apartments)

Wall mounted towel rail in pixel art with two folded towels hanging over it.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-towel-rail-with-towels-8399b339
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29853/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-towel-rail-with-towels-8399b339
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 136 triangles, 408 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 0.73 × 0.52 × 0.14
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Wall mounted towel rail in pixel art with two folded towels hanging over it. Rail 0.72 m across on two brackets, towels hanging 0.5 m below the top rail. Hang the brackets at about 1.2 m. Dimensions 0.73 x 0.52 x 0.14 m (X x Y x Z). Origin at the centre of the towel hems, the lowest point of the piece; the rail sits 0.49 m above it and the bracket faces sit against the wall. Metres, +Y up, +Z front. Static geometry; nothing on it moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29853/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function TowelRailWithTowelsPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29853/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29853/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29853/v1/model.glb" alt="Towel Rail With Towels (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29853/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29853/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-towel-rail-with-towels-8399b339 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.