# Sofa Three Seat (Pixel Modern Apartments)

Three seat sofa in chunky pixel art, a slate blue frame with separate seat and back cushions on short oak legs.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-sofa-three-seat-7a3ef0b2
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29819/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-sofa-three-seat-7a3ef0b2
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 168 triangles, 504 vertices, 4 meshes, 4 materials, 1 textures
- **Size (m):** 2.1 × 0.82 × 0.85
- **Animations:** none
- **File size:** 0.02 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Three seat sofa in chunky pixel art, a slate blue frame with separate seat and back cushions on short oak legs. Frame 2.1 by 0.85 m and 0.82 m to the top of the back, seat at 0.45 m. Cushions stand proud of the frame so no two faces meet in one plane. Dimensions 2.10 x 0.82 x 0.85 m (X x Y x Z). Origin at the footprint centre, resting on y = 0. Metres, +Y up, +Z front. Static geometry; nothing on it moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29819/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function SofaThreeSeatPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29819/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29819/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29819/v1/model.glb" alt="Sofa Three Seat (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29819/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29819/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-sofa-three-seat-7a3ef0b2 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.