# Extractor Hood (Pixel Modern Apartments)

Wall mounted extractor hood in pixel art, a wide charcoal canopy under a boxed duct rising to the ceiling.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-extractor-hood-f4d4790a
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29807/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-extractor-hood-f4d4790a
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 48 triangles, 144 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 0.62 × 0.84 × 0.5
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Wall mounted extractor hood in pixel art, a wide charcoal canopy under a boxed duct rising to the ceiling. Canopy 0.62 by 0.5 m with a lit white underside, duct 0.28 m square. Hang the canopy underside at 1.55 m over a hob. Dimensions 0.62 x 0.84 x 0.50 m (X x Y x Z). Origin at the footprint centre at the level of the canopy underside; hang it at 1.55 m. Metres, +Y up, +Z front. Static geometry; nothing on it moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29807/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function ExtractorHoodPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29807/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29807/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29807/v1/model.glb" alt="Extractor Hood (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29807/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29807/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-extractor-hood-f4d4790a · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.