# Desk Chair (Pixel Modern Apartments)

Swivel desk chair in pixel art on a four arm castor base, with a slate seat and back.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-desk-chair-747cb10a
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29842/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-desk-chair-747cb10a
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 268 triangles, 804 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 0.99 × 1.02 × 0.99
- **Animations:** none
- **File size:** 0.02 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Swivel desk chair in pixel art on a four arm castor base, with a slate seat and back. Seat 0.46 by 0.44 m at 0.52 m, back to 1.02 m, base 0.95 m across. The chair is one static piece, so a scene can rotate it as a whole. Dimensions 0.99 x 1.02 x 0.99 m (X x Y x Z). Origin at the footprint centre, resting on y = 0. Metres, +Y up, +Z front. Static geometry; the seat does not swivel and the height does not adjust. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29842/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function DeskChairPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29842/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29842/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29842/v1/model.glb" alt="Desk Chair (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29842/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29842/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-desk-chair-747cb10a · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.