# Crib (Pixel Modern Apartments)

Slatted baby crib in pixel art with a sage mattress and a coral blanket over it.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-crib-f0b5cc79
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29847/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-crib-f0b5cc79
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 516 triangles, 1,548 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 0.71 × 0.9 × 1.31
- **Animations:** none
- **File size:** 0.04 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Slatted baby crib in pixel art with a sage mattress and a coral blanket over it. Frame 0.7 by 1.3 m and 0.9 m high, mattress top at 0.6 m, slats on all four sides. Dimensions 0.71 x 0.90 x 1.31 m (X x Y x Z). Origin at the footprint centre, resting on y = 0. Metres, +Y up, +Z front. Static geometry; nothing on it moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29847/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function CribPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29847/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29847/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29847/v1/model.glb" alt="Crib (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29847/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29847/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-crib-f0b5cc79 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.