# Bar Stool (Pixel Modern Apartments)

Tall bar stool in pixel art with a mustard seat, square charcoal legs and a footrail.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-bar-stool-56319466
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29816/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-bar-stool-56319466
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Interior
- **Geometry:** 84 triangles, 252 vertices, 2 meshes, 2 materials, 1 textures
- **Size (m):** 0.4 × 0.68 × 0.4
- **Animations:** none
- **File size:** 0.01 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Tall bar stool in pixel art with a mustard seat, square charcoal legs and a footrail. Seat 0.4 m square at 0.68 m, footrail at 0.26 m. Pulls up to the island or a breakfast bar. Dimensions 0.40 x 0.68 x 0.40 m (X x Y x Z). Origin at the footprint centre, resting on y = 0. Metres, +Y up, +Z front. Static geometry; nothing on it moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29816/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function BarStoolPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29816/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29816/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29816/v1/model.glb" alt="Bar Stool (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29816/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29816/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-bar-stool-56319466 · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.