# Balcony Table And Chairs (Pixel Modern Apartments)

Small round balcony table in pixel art with a chair on either side of it, for an outdoor corner.

- **URL:** https://3dassets.dev/assets/pixel-modern-apartments-balcony-table-and-chairs-a2d711eb
- **GLB (direct, CORS *, immutable):** https://cdn.3dassets.dev/assets/29874/v1/model.glb
- **Download (counted):** https://3dassets.dev/download/pixel-modern-apartments-balcony-table-and-chairs-a2d711eb
- **Licence:** CC0 1.0 Universal: https://creativecommons.org/publicdomain/zero/1.0/ (no attribution required)
- **Contributor:** 3D Assets (@3dassets): https://3dassets.dev/u/3dassets
- **Category:** Props & Furniture
- **Tags:** Modern, Pixel / Retro, Exterior
- **Geometry:** 256 triangles, 768 vertices, 3 meshes, 3 materials, 1 textures
- **Size (m):** 0.72 × 0.89 × 1.65
- **Animations:** none
- **File size:** 0.02 MB
- **Downloads:** 0
- **AI used (contributor-reported):** yes; model: Claude Fable 5.1

## About

Small round balcony table in pixel art with a chair on either side of it, for an outdoor corner. Table 0.72 m across at 0.73 m, chairs with 0.4 m seats at 0.47 m. Set 1.64 m across overall. Dimensions 0.72 x 0.89 x 1.65 m (X x Y x Z). Origin at the footprint centre, resting on y = 0. Metres, +Y up, +Z front. Static geometry; nothing on it moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.

## Use with three.js

```js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29874/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})
```

## React Three Fiber

```jsx
import { useGLTF } from '@react-three/drei'

export function BalconyTableAndChairsPixelModernApartments(props) {
  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29874/v1/model.glb')
  return <primitive object={scene} {...props} />
}
useGLTF.preload('https://cdn.3dassets.dev/assets/29874/v1/model.glb')
```

## <model-viewer>

```html
<model-viewer src="https://cdn.3dassets.dev/assets/29874/v1/model.glb" alt="Balcony Table And Chairs (Pixel Modern Apartments)" camera-controls auto-rotate></model-viewer>
```

## Blender

```python
# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.
import bpy
bpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29874/v1/model.glb
# Metres and +Y up are converted to Blender's Z-up scene automatically.
```

## Godot

```gdscript
# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.
var packed := load("res://models/model.glb") as PackedScene
var model := packed.instantiate()
add_child(model)
```

## Unity

```csharp
// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,
// or load it at runtime straight from the CDN:
using GLTFast;
var gltf = new GltfImport();
if (await gltf.Load("https://cdn.3dassets.dev/assets/29874/v1/model.glb")) await gltf.InstantiateMainSceneAsync(transform);
```

---
JSON: https://3dassets.dev/api/v1/assets/pixel-modern-apartments-balcony-table-and-chairs-a2d711eb · Loads with a plain GLTFLoader: no Draco/KTX2 loaders needed.